EUTM file information

019052770


July 9, 2024

Trademark Summary

The trademark application was filed by Discord Inc., a U.S. corporation (the "Applicant"). Application under examination.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable computer software and computer software applications for social networking, sending messages, text, photos, graphics, audio and video files to other users
    2. Downloadable computer software for engaging in text, audio and video chats with other users
    3. Downloadable computer software programs for the integration of text, photo, graphics, audio and video files into interactive delivery multimedia applications
    4. Downloadable communication software for allowing communication through voice calls, video calls, text messaging, and media and files
    5. Downloadable software and software applications for instant messaging, enabling communication over local area networks and the internet via instant messaging, voice over Internet protocol (VOIP), video conferencing, audio conferencing, computer desktop sharing, and video streaming
    6. Downloadable software development kits (SDK)
    7. Downloadable computer software development tools
    8. Downloadable computer software for application development, deployment, and management
    9. Downloadable computer software platforms for web hosting and database management
    10. Downloadable computer web site development software
    11. Downloadable computer software, namely, software development tools for the creation of mobile internet applications and client interfaces
    12. Downloadable digital assets, namely, avatars, overlays, skins, art, toys, hair styles, trading cards, animated and non-animated designs, animated and non-animated characters, video clips, text, images, photographs and interactive media
    13. Downloadable digital assets, namely, clothing, footwear, headwear, bags, jewelry, sports equipment, masks, belts, scarves, fashion accessories, and eyewear
    14. Digital media, namely downloadable audio and video records featuring gaming
    15. Downloadable software for instant messaging on chat forums.
  • The mark was filed in class 35 with following description of goods:
    1. Online retail store services featuring clothing, shirts, t-shirts, long- sleeved shirts, collared shirts, tank tops, jackets, sweaters, hoodies, sweatshirts, pants, headwear, hats, beanies, footwear, socks, scarves, bags, tote bags, duffle bags, waist bags, shoulder bags, sports bags, all-purpose reusable carrying bags, backpacks, clothing accessories, ornamental patches for clothing, stickers, ornamental lapel pins, drinkware, drinking cups, water bottles sold empty, mugs, office supplies, printed posters, lanyards for holding keys, towels, cards, cards for games, gift cards, gift certificates, magazines, computer accessories, computer keyboard keycaps, computer keyboards, computer peripherals, desk mats, stress relief exercise balls, pens, mobile device cases, adhesive note pads, paper notebooks, writing pads, greeting cards, plush toys, toy figures, dice, sunglasses, key chains, playing cards
    2. Online retail store services rendered in a virtual environment featuring physical and virtual goods, namely, clothing, footwear, handbags, headwear, toys, avatars
    3. Providing an online marketplace for buyers and sellers of virtual goods, digital collectibles and crypto-collectibles in relation to digital avatars, overlays, skins, art, toys, hair styles, trading cards, animated and non-animated designs, animated and non-animated characters, video clips, photographs, interactive media, clothing, footwear, headwear, bags, jewelry, sports equipment, masks, belts, scarves, fashion accessories and eyewear
    4. Providing an online marketplace for buyers and sellers of goods featuring a wide range of consumer goods
    5. Retail store services featuring gift cards and gift certificates for purchasing of gift cards, gift certificates, and store credit
    6. Providing gift cards and gift certificates for advertising purposes, namely, promoting the goods of others by providing online gift cards and gift certificates
    7. Advertising, promotion and marketing services
    8. Advertising through the administration of customer loyalty cards
    9. Subscription-based online retail services featuring enhanced digital media and data sharing capabilities, digital media content, virtual goods and digital collectibles
    10. Administration of a partner loyalty program that provides online virtual branding support, online virtual recognition badges, access to subscription-based digital media and data sharing capabilities, digital media content, virtual goods and digital collectibles, and access to partner-only web servers.
  • The mark was filed in class 38 with following description of goods:
    1. Communication services, namely, transmission of data, graphics, data being photos, data being text messages, data being electronic mail, video and audio files by telecommunications networks, wireless communication networks, the internet, information services networks and data networks
    2. Message sending and receiving services
    3. Text, audio and video messaging services
    4. Providing online chat rooms, online forums, and electronic bulletin boards for transmission of messages among computer game, and video game users
    5. Providing online chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest
    6. Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest
    7. Providing internet chat rooms
    8. Transmission of podcasts
    9. Electronic transmission of video and audio media data
    10. Telecommunications services, namely, online communication services.
  • The mark was filed in class 41 with following description of goods:
    1. Online game services, namely, providing online computer games and online video games
    2. Entertainment services, namely, providing online computer games and online video games
    3. Organizing community cultural events
    4. Organizing community sporting events
    5. Organizing community educational events in the nature of classes, seminars, workshops, webinars and conferences in the field of computer software, video game software, computer gaming, and video gaming
    6. Organizing entertainment games
    7. Organizing electronic game competitions
    8. Entertainment services in the nature of live visual and audio performances by artists, gamers, and live streamers
    9. Providing information in the field of entertainment
    10. Entertainment services, namely, providing entertainment information on electronic games, computer games, video games, music, news, variety, and other topics of interest
    11. Arranging and conducting of concerts
    12. Provision of entertainment information relating to distribution of shows, relating to electronic games, computer games, video games and e-sports
    13. Hosting social entertainment events, namely, karaoke for others
    14. Production and distribution of podcasts and online media shows
    15. Production of audio and video media being a type of multimedia production service
    16. Ticket reservation and booking for entertainment events, educational events, sporting events, electronic games events, and cultural events
    17. Online admission ticket services for entertainment events, educational events, sporting events, electronic games events, and cultural events
    18. Education, namely providing classes in the field of computer games and video games
    19. Providing of training in the field of computer software, computer games, and video games
    20. Providing classes, workshops, and instruction in using text-enabled software applications
    21. Providing classes, workshops, and instruction in using artificial intelligence and machine learning software applications.
  • The mark was filed in class 42 with following description of goods:
    1. Providing online non-downloadable computer software and computer software application for social networking, sending messages, text, photos, graphics, audio and video files to other users
    2. Providing online non-downloadable computer software for engaging in text, audio and video chats with other users
    3. Providing online non-downloadable computer software programs for the integration of text, photo, graphics, audio and video files into interactive delivery multimedia applications
    4. Providing online non-downloadable communication software for allowing communication through voice calls, video calls, text messaging, and media and files
    5. Providing online non-downloadable software and applications for instant messaging, enabling communication over local area networks and the Internet via instant messaging, voice over Internet protocol (VOIP), video conferencing, audio conferencing, computer desktop sharing, and video streaming
    6. Providing online non-downloadable software for instant messaging on chat forums
    7. Computer services, namely, creating an online community for registered users to participate in discussions, get feedback from their peers, form virtual communities, engage in social networking services in the field of music, entertainment, culture, sports, e-sports, computer gaming, video gaming, society, politics, news, business, education
    8. Providing online non-downloadable software and applications for the artificial production of human text
    9. Providing online non-downloadable software and applications for natural language processing, generation, understanding and analysis
    10. Providing online non-downloadable software and applications for machine-learning based language and text processing software
    11. Providing online non-downloadable software and applications for simulating conversations
    12. Providing online non-downloadable software and applications for creating and generating text photos, graphics, pictograms, and audio, video, and media materials based on user input and via artificial intelligence and machine learning
    13. Computer services, namely, creating computer network-based indexes of information, websites and resources
    14. Providing search engines for the internet
    15. Providing online non-downloadable artificial intelligence and machine learning enabled software for social networking
    16. Providing online non-downloadable software using artificial intelligence and machine learning for conversational queries
    17. Providing online non-downloadable software and applications using artificial intelligence and machine learning for non-human-generated messages
    18. Providing online non-downloadable software and applications for the searching, profiling, classifying, extracting, collecting, organizing, transmitting, storing, and sharing data and information
    19. Providing online non-downloadable software and applications for the integration of machine learning, artificial intelligence, and natural language processing into websites and online software
    20. Providing online non-downloadable software and applications using artificial intelligence and machine learning on data networks for delivering, managing, optimizing, storing and searching digital media and content
    21. Providing online non-downloadable software and applications that use machine learning and natural language algorithms to search structured and unstructured data
    22. Providing user authentication services using single sign-on technology for online software applications
    23. Application service provider (ASP) featuring application programming interface (API) software for the integration of machine learning, artificial intelligence, and natural language processing into websites and online software
    24. Computer services, namely, software as a service (SAAS), application services provider (ASP) services and cloud computing services, all of which featuring software for enabling communication via computer networks, instant messaging, voice over Internet protocol (VOIP), video conferencing, audio conferencing, computer desktop sharing, and video streaming
    25. Computer services, namely, software as a service (SAAS), application services provider (ASP) services and cloud computing services, all featuring software for transmission of data, graphics, photos, text messages, electronic mail, video and audio files
    26. Computer technology support services, namely, help desk services
    27. Technical support services, namely, troubleshooting of computer software and computer hardware problems
    28. Hosting of digital content on the internet
    29. Consultation services related to computer software, computer game software, and video game software
    30. Providing a website featuring temporary use of non-downloadable software for social networking
    31. Providing a website featuring temporary use of non-downloadable software for transmission of data, graphics, photos, text messages, electronic mail, video and audio files
    32. Providing a website featuring temporary use of non-downloadable software for instant messaging, enabling communication over local area networks and the Internet via instant messaging, voice over Internet protocol (VOIP), video conferencing, audio conferencing, computer desktop sharing, and video streaming
    33. Providing a website featuring information relating to computer technology, computer game technology, and video game technology
    34. Providing virtual computer systems and virtual computer environments through cloud computing
    35. Providing temporary use of online non-downloadable computer software for application development, deployment, and management
    36. Providing temporary use of online non-downloadable computer software platforms for web hosting and database management
    37. Providing temporary use of online non-downloadable computer web site development software
    38. Providing temporary use of online non-downloadable computer software, namely, software development tools for the creation of mobile internet applications and client interfaces
    39. Development of computer platforms
    40. Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software for software development
    41. Providing temporary use of non-downloadable software and software as a service (SAAS) featuring software for developing and publishing applications for interactive streaming
    42. Platform as a service (PAAS) featuring computer software platforms for software development tools
    43. Platform as a service (PAAS) featuring computer software platforms for code development, code editing, code testing, API selection and integration, code language selection and integration, plugins selection and integration, and code deployment or integration
    44. Design and development of computer software
    45. Platform as a service (PAAS) featuring computer software platforms for computer system and application development, deployment, and management
    46. Software as a service (SAAS) featuring computer software platforms for computer system and application development, deployment, and management
    47. Providing online non-downloadable virtual goods, digital collectibles and crypto-collectibles, namely, digital avatars, overlays, skins, art, toys, hair styles, trading cards, animated and non-animated designs, animated and non-animated characters, video clips, photographs, interactive media, clothing, footwear, headwear, bags, jewelry, sports equipment, masks, belts, scarves, fashion accessories and eyewear.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking services
    2. Online social networking services, namely, facilitating social introductions or interactions among individuals
    3. Social networking services in the fields of entertainment, games, video games, computer games and application development provided via a website
    4. Providing information about social networks where users participate in online games, online video games, online computer games and online video games applications
    5. Providing social networking services via an internet website portal
    6. Providing information, news, commentary in the field of social networking.