EUTM file information

019062030

LESS LIKES. MORE LOVE.


July 30, 2024

Trademark Summary

The trademark application LESS LIKES. MORE LOVE. was filed by Snap Inc., a U.S. corporation (the "Applicant"). Application under examination.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    2. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    3. Computer software
    4. Computer application software
    5. Downloadable software
    6. Downloadable mobile applications
    7. Downloadable software, namely, downloadable computer software for creating, producing, processing, transmitting, sharing, editing and color handling of digital images and videos
    8. Computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information
    9. Computer software for streaming audio-visual media content via a global computer network and to mobile and digital electronic devices
    10. Peripherals
    11. Computer hardware, peripherals and software for remotely accessing, capturing, transmitting and displaying pictures, video, audio and data
    12. Computer software for taking, capturing, managing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, commenting on, transmitting and displaying spherical and panoramic photo and video content
    13. Custom integrated platform solutions, namely, software tools and applications to facilitate and support location services, identity authentication, e-commerce, and the sharing of photos, videos, images, and text
    14. Computer software and software applications for use in uploading, downloading, capturing, editing, storing, accessing, posting, displaying, tagging, distributing, streaming, linking, sharing, transmitting or otherwise providing photos, videos, images, text, electronic media, photographic and video content, digital data, or information via the internet, communication networks, mobile phones and mobile devices
    15. Software for viewing, editing, enhancing, and modifying digital photos, videos, and images
    16. Computer software which allows users to build and manage social network information including address books, friend lists, profiles, preferences and personal data
    17. Downloadable multimedia files
    18. Downloadable multimedia files containing digital photos, video, audio, and other digital data
    19. Downloadable computer software application which allows users to create avatars, graphic icons, symbols, graphical depictions of people, places and things, fanciful designs, comics and phrases that can be posted, shared and transmitted via multi-media messaging (mms), text messaging (sms), the internet, and other communication networks
    20. Downloadable software for object recognition, sound recognition, and scanning the environment for augmented reality and virtual reality experiences
    21. Computer software development tools for social networking, building social networking applications and for allowing data retrieval, upload, access and management
    22. Video and electronic game software
    23. Computer authentication software for controlling access to and communications with computers and computer networks
    24. Downloadable computer software, namely, augmented reality software for integrating electronic data with real world environments for the purpose of experiencing, viewing, capturing, recording and editing augmented images, videos, audio and sensory content
    25. Downloadable computer application software for personal computers, mobile phones, portable media players, and handheld computers, namely, software for creating, editing, sharing and sending digital photos, videos, images, emojis, avatars, emoticons, text, audio, augmented reality content, and video games to others via the global computer network
    26. Downloadable electronic publications
    27. Downloadable electronic publications in the nature of magazines, journals and newsletters in the field of augmented reality
    28. Downloadable computer software for use in generating customized recommendations of audio, video, data, text and other multimedia content
    29. Downloadable computer software to enable users to program and distribute audio, video, data, text and other multimedia content, namely, music, music concerts, multimedia videos, radio programs, television programs, cultural events, and entertainment-related and educational programs via communication networks
    30. Downloadable computer software for use in playing, organizing, downloading, transmitting, manipulating, and reviewing audio, video, and multimedia files
    31. Downloadable computer software for use in the delivery, distribution and transmission of entertainment-related audio, video, text and multimedia content
    32. Downloadable computer software for creating searchable databases of information and data for peer-to-peer social networking databases
    33. Computer hardware and peripherals, and wearable computer hardware and peripherals in the nature of smartglasses, for augmented reality and virtual reality
    34. Wearable computer hardware and peripherals in the nature of smartglasses featuring software and display screens to enable augmented reality and virtual reality experiences
    35. Computer hardware, peripherals, and downloadable software for tracking motion in, visualizing, manipulating, viewing, transmitting, and displaying images, video, audio, and data for augmented reality and virtual reality experiences
    36. Downloadable computer software for cameras, video cameras, and video recorders
    37. Downloadable computer software for setting up, configuring, and controlling wearable computer hardware and peripherals
    38. Electronic sensors, cameras, and microphones for object, landscape, gesture, facial, and voice detection, tracking, capture, and recognition
    39. Cameras
    40. Digital cameras
    41. Digital video cameras
    42. Video recorders
    43. Remote controls for cameras and video recorders
    44. Downloadable computer software and downloadable application programming interface (API) for use in creating and designing augmented reality and virtual reality experiences
    45. Downloadable augmented reality and virtual reality software for use in mobile devices for integrating electronic data with real and virtual world environment in the fields of entertainment, photography, communications, and online social networking
    46. Downloadable computer software for database management, data processing, taking measurements and sizing for apparel, and creating personalized fit profiles
    47. Downloadable augmented reality software for mobile phones, personal computers, portable media players, handheld computers, and smart mirrors for integrating electronic data with real world environments for the purpose of virtual try-on of clothing and apparel items
    48. Downloadable augmented reality software for mobile phones, personal computers, portable media players, and handheld computers for integrating electronic data with real world environments for the purpose of creating an online catalog of 3D models of consumer products such as clothing, accessories, footwear, and jewelry
    49. Downloadable augmented reality software for mobile phones, personal computers, portable media players, handheld computers, and smart mirrors for integrating electronic data with real world environments for the purpose of superimposing to-scale renderings of home furnishings, accessories, and consumer products into a real world environment
    50. Downloadable augmented reality software for virtual product try-on experiences
    51. Electronically recorded data on computer media in the field of consumer retail goods
    52. Electronic databases in the field of consumer retail goods recorded on computer media
    53. Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for virtual product try-on experiences
    54. Downloadable computer software for the marketing, advertising, and promotion of consumer retail goods
    55. Recorded computer application software for mobile phones, namely, software for virtual product try-on experiences
    56. Flat panel display screens.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management, organization and administration
    3. Facilitating the exchange and sale of services and products of third parties via the internet and communication networks
    4. Retail store services
    5. Online retail store services
    6. Online retail store services featuring a wide variety of goods/services
    7. Online retail store services featuring computer hardware, peripherals, and digital media, namely, pre-recorded music, videos, photographs, images, and audiovisual content
    8. Providing an internet website portal featuring links to the online retail websites of others
    9. Managing and tracking all types of payment cards, and other forms of payment transactions for business purposes
    10. Electronic processing of orders for others
    11. Advertising, marketing and promotion services
    12. Advertising, marketing, and promotion services, namely, advertising the goods and services of others, advertising on the Internet for others, marketing services in the field of arranging for the distribution of the products of others, marketing analysis services, promoting the sale of goods and services through a consumer loyalty program, promoting the sale of goods and services through promotional contests and the distribution of related printed material
    13. Promoting the goods and services of others via advertisements on the Internet and computer communication networks
    14. Market research and providing business marketing information for others
    15. Advertising and information distribution services
    16. Advertising and information distribution services, namely, providing classified advertising space via the Internet
    17. Online service for connecting social network users with businesses for the purpose of matching consumers with providers of goods and services
    18. Administration of a program enabling participants to access pre-release, exclusive, and experimental features, software, and games via a mobile application, global computer networks, wireless networks, and electronic communications networks
    19. Consulting services for brands and businesses in the field of augmented reality
    20. Creative agency services focused on augmented reality experiences
    21. Organizing business networking events in the fields of software and augmented reality
    22. Business services
    23. Business services, namely, connecting individuals with brands and companies for event and media collaboration opportunities
    24. Business services, namely, connecting individuals with brands and companies for paid opportunities in the fields of software development and augmented reality
    25. Facilitating the sale and procurement of freelance and professional services by others via a computer network
    26. Creative marketing plan development services focused on augmented reality experiences
    27. Business consulting services
    28. Business consulting services, namely, providing assistance in development of business strategies and creative ideation focused on augmented reality experiences
    29. Development and production of augmented-reality-based multimedia promotional advertising content
    30. Marketing, advertising, and promotional services using augmented reality computer software for integrating electronic data with real world environments for the purpose of viewing, capturing, recording and editing augmented images and augmented videos
    31. Information and advice for consumers in the selection of products to buy.
  • The mark was filed in class 36 with following description of goods:
    1. Financial, monetary and banking services
    2. Insurance services
    3. Real estate services
    4. Electronic transfer of money for others
    5. Providing electronic processing of electronic funds transfer, ACH, credit card, debit card, electronic check and electronic, mobile and online payments.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications services
    2. Telecommunications services, namely, electronic transmission of photos, videos in the nature of movies, television programs, news and sports, music recordings, audio books, computer graphics, animations, photographic images, artwork, multimedia content in the nature of data and information in the field of entertainment, namely, interactive multimedia computer games, podcasts, video and text messages and user uploaded video clips over global communications networks, the Internet and wireless communication networks
    3. Providing access to online computer databases in the fields of social networking and social introduction
    4. Providing access to computer, electronic and online databases in the field of entertainment
    5. Providing access to computer, electronic and online databases in the field of entertainment, namely, information relating to books, films, music, news, periodicals, sports, television and video games
    6. Broadcasting services over the internet and other communication networks
    7. Broadcasting services over the internet and other communication networks, namely, uploading, posting, displaying, tagging, and electronically transmitting photos, videos, graphics, animations, multimedia content, images and data in the nature of text messages, audio voice messages, multimedia messages containing graphics, animations, user uploaded video clips and photographic images via computer, electronic, and online databases, via a global computer network and to mobile and tablet devices
    8. Streaming, broadcasting, webcasting and electronic transmission of audio books, videos, television programs, news and sports, computer graphics, photos, and audio-visual media content
    9. Streaming, broadcasting, webcasting and electronic transmission of audio books, videos in the nature of movies, television programs, news and sports, computer graphics, photos, and audio-visual media content, namely, music recordings, multimedia computer games, podcasts, video and text messages and user uploaded video clips over the internet and other communication networks, namely, global communication networks and wireless networks
    10. Streaming services, namely, streaming of audio, visual, audiovisual and multimedia content via the internet and a global computer network
    11. Streaming services
    12. Providing online chat rooms, forums and electronic bulletin boards for transmission of messages among users concerning user-defined content
    13. Providing online chat rooms, forums and electronic bulletin boards for the transmission of messages in the field of general interest
    14. Providing access to online communication links via an Internet website portal which transfer website users to other local and global websites that feature entertainment information in the field of computer games, social introduction and networking services
    15. Entertainment services, namely, online photo sharing, video sharing and text message sharing services
    16. Entertainment, namely, live comedic performances, live dance performances, live musical performances, live theatrical performances, film screenings and sporting events and online social networking
    17. Entertainment, namely, books, films, music, news, periodicals, sports, television and video games, and technology and software development
    18. Providing information and advice regarding secure electronic communication
    19. Broadcasting services over the internet and other communication networks featuring photos, videos, graphics, animations, multimedia content, television, information, messages, images and data
    20. Streaming, internet broadcasting, webcasting and electronically transmitting audio, video, graphics, photos, avatars, shows, animated vignettes, and audio-visual media content over the internet or other communication networks
    21. Broadcasting services over computer or other communication networks, namely, uploading, posting, displaying, tagging and electronically transmitting data, information, messages, graphics and images, where the aforesaid content has been uploaded, posted and tagged by others
    22. Broadcasting and streaming of audio-visual media content
    23. Transmission of downloadable audio-visual media content.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Providing information via a global computer network
    6. Providing online audio-visual entertainment information via a global computer network in the fields of motion pictures, television programming, videos, music videos and music
    7. Providing information via a global computer network in the field of entertainment
    8. Creation, development, production and distribution of entertainment content
    9. Creation, development, production and distribution of entertainment content, namely, multimedia content, animations, video footage, text, still images, videos, and ongoing series featuring comedy, drama, musical entertainment, sports, health and wellness, and news broadcast online or distributed to mobile electronic devices
    10. Publishing services
    11. Publishing services, namely, publishing of electronic publications for others
    12. Publishing services, namely, publishing online works of others featuring user-created photographs, images, videos, text and graphics
    13. Providing information and online databases via the internet in the fields of entertainment and music
    14. Online databases in the field of entertainment
    15. Providing online non-downloadable entertainment content
    16. Providing online non-downloadable multimedia entertainment content in the form of avatars, graphic icons, symbols, fanciful designs, comics, phrases, and graphical depictions of people, places and things
    17. Providing a website featuring non-downloadable pre-recorded musical sound recordings, musical performances and musical videos
    18. Providing a website featuring non-downloadable photographs, pre-recorded videos and other non-downloadable multimedia content featuring multimedia entertainment, and online social networking
    19. Film and video production
    20. Multimedia entertainment services in the nature of recording, production, post-production and distribution services in the fields of television, film and multimedia entertainment
    21. Production and distribution of television shows
    22. Providing online non-downloadable video clips and other multimedia digital content in the nature of television episodes, shorts, graphics, and images containing audio, video, artwork, and/or text from or related to an ongoing television series
    23. Providing non-downloadable television shows via a video-on-demand transmission service
    24. Entertainment services in the nature of ongoing television series in the fields of comedy, crime, documentary, drama, horror, mystery, news, and romance
    25. Entertainment services in the nature of augmented reality content
    26. Entertainment services in the nature of augmented reality content, namely, providing online augmented reality computer games and online interactive augmented reality computer games
    27. Providing online computer games
    28. Entertainment services, namely, providing an online computer database of non-downloadable videos and user generated content, namely, photos, multimedia videos, graphics, animations, messages, and images created by others
    29. Entertainment services, namely, providing non-downloadable videos over the internet or other communications networks in the field of user-created entertainment content, namely, photos, multimedia videos, graphics, animations, messages, and images created by others
    30. Education services, namely, providing on-line tutorial sessions, non-downloadable tutorial videos, tutoring, classes, and training courses and workshops, all in the field of creating, editing, sharing, sending, and monetizing digital photos, videos, images, emojis, avatars, emoticons, text, audio, augmented reality content, and video games to others via the global computer network
    31. Arranging and conducting educational conferences
    32. Organizing and hosting social entertainment events in the fields of augmented reality and creating, editing, sharing and sending digital photos, videos, images, emojis, avatars, emoticons, text, audio, and video games
    33. Organizing and hosting educational events in the fields of augmented reality and creating, editing, sharing and sending digital photos, videos, images, emojis, avatars, emoticons, text, audio, and video games
    34. Education services, namely, providing on-line tutorial sessions, non-downloadable tutorial videos, tutoring, classes, and training courses and workshops, all in the field of creating, editing, sharing, sending, and monetizing augmented reality content, digital photos, videos, images, emojis, avatars, emoticons, text, audio, and video games to others via the global computer network
    35. On-line journals, namely, blogs in the field of augmented reality
    36. Providing a website featuring blogs and non-downloadable publications in the nature of magazines, journals, emails, newsletters and articles in the field of augmented reality
    37. Entertainment services in the nature of development and production of augmented-reality-based multimedia entertainment content
    38. Development and production of augmented-reality-based multimedia entertainment content
    39. Provision of entertainment information relating to augmented-reality-based multimedia entertainment content.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Design and development of computer hardware and software
    3. Hosting digital content on the internet
    4. Providing online web facilities for managing and sharing online photographs, videos, text, music and digital content
    5. Providing photographic images, videos, music, audio, music, text, graphics, and other information from searchable indexes and databases, by means of the internet and communication networks
    6. Computer services, namely, creating virtual communities for registered users to participate in discussions and engage in social, business and community networking
    7. Application service provider (asp) services
    8. Application service provider (asp) services, namely, hosting computer software applications of others
    9. Application service provider (asp) featuring software to enable or facilitate the uploading, downloading, streaming, editing, modifying, posting, displaying, linking, sharing, transmission or otherwise providing photographs, videos, music and electronic media or information over the internet and communication networks
    10. Providing temporary use of on-line non-downloadable software applications for photo and video sharing
    11. Providing temporary use of on-line non-downloadable authentication software for controlling access to and communications with computers and computer networks
    12. Providing software as a service (saas) featuring software for processing electronic payments
    13. Providing temporary use of non-downloadable software for the development of electronic computer generated codes to identify products and process electronic payments
    14. Providing electronic verification of on-line orders featuring general consumer merchandise
    15. Providing temporary scanable electronic codes to identify products and process electronic payments
    16. Providing temporary use of non-downloadable software for the collection, recommendation, organization, transmission, storage, and display of data and information, namely, user-generated content, games, third-party content, photos, video, and audio-visual material
    17. Providing user authentication services using single sign-on technology for online software applications
    18. Providing temporary use of non-downloadable software for modifying the appearance and enabling transmission of photographs and videos
    19. Providing temporary use of non-downloadable software for use in taking and editing photographs and recording and editing videos
    20. Providing temporary use of non-downloadable software for streaming audio-visual media content via a global computer network and to mobile and digital electronic devices
    21. Providing temporary use of non-downloadable computer software which allows users to build and access social network information including address book, friend lists, profiles, preferences and personal data
    22. Software for managing contact information in mobile device address books
    23. Providing temporary use of non-downloadable software for sending digital photos, videos, images, audio-visual content and text to others via a global computer network
    24. Providing temporary use of non-downloadable computer software for use in mobile devices, namely, augmented reality software for integrating electronic data with real world environments for the purpose of viewing, capturing, recording and editing augmented images and augmented videos
    25. Providing temporary use of non-downloadable software for use in creating and designing augmented reality and virtual reality experiences
    26. Providing temporary use of non-downloadable software for object recognition, sound recognition, and scanning the environment for augmented reality and virtual reality experiences
    27. Providing temporary use of non-downloadable software for tracking motion in, visualizing, manipulating, viewing, transmitting, and displaying images, video, audio, and data for augmented reality and virtual reality experiences
    28. Providing temporary use of non-downloadable computer software application which allows users to create avatars, graphic icons, symbols, graphical depictions of people, places and things, fanciful designs, comics and phrases that can be posted, shared and transmitted via multi-media messaging (mms), text messaging (sms), the internet, and other communication networks
    29. Providing temporary use of non-downloadable software for the purpose of analyzing the interactions and engagement between users for the purpose of ranking relationships
    30. Providing temporary use of non-downloadable software for the purpose of tracking, accessing and sharing the location of users
    31. Providing temporary use of non-downloadable software for recording, tracking, accessing and sharing of past and real-time location data for the purpose of sharing a user's location with others
    32. Hosting of digital content on the internet
    33. Hosting online web facilities for others for managing and sharing online content
    34. Providing information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, by means of computer and communication networks
    35. Computer services
    36. Computer programming services
    37. Application service provider (asp) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, linking, sharing or otherwise providing electronic media or information over communication networks
    38. Providing temporary use of non-downloadable software granting users early or exclusive access to new and experimental features
    39. Software-as-a-service (saas) services featuring software for integrating electronic data with real world environments for the purpose of experiencing, viewing, capturing, recording and editing augmented images and augmented videos
    40. Computer programming services for creating videos, games and multiplayer augmented reality experiences
    41. Collaborative computer programming for others in the nature of hackathons
    42. Platform-as-a-service (PaaS) featuring software for creating, generating, managing, viewing, decimating, converting, and rendering computer-generated imagery (CGI), three-dimensional (3D), and augmented-reality (AR) assets
    43. Graphic-design services, namely, creation and design of CGI, 3D, and AR assets
    44. PaaS featuring software for publishing computer-generated imagery (CGI), three-dimensional (3D), and augmented-reality (AR) assets for ecommerce and retail
    45. PaaS featuring software for viewing products, images, and three-dimensional (3D) objects in an augmented-reality (AR) environment
    46. PaaS featuring software for ecommerce user-data analytics and measuring and tracking ecommerce website usage
    47. Computer services for the analysis of data, namely, computer systems analysis, taking measurements and sizing for apparel, and creating personalized fit profiles
    48. Web site hosting services, software as a service (SaaS) services featuring software for use in data analysis, taking measurements and sizing for apparel, and creating personalized fit profiles, and rental of software
    49. Providing online temporary use of non-downloadable software for use in data analysis, taking measurements and sizing for apparel, and creating personalized fit profiles
    50. Non-downloadable computer software for cameras, video cameras, and video recorders
    51. Non-downloadable computer software for setting up, configuring, and controlling wearable computer hardware and peripherals
    52. Non-downloadable computer software for use in creating and designing augmented reality and virtual reality experiences
    53. Non-downloadable augmented reality and virtual reality software for use in mobile devices for integrating electronic data with real and virtual world environment in the fields of entertainment, photography, communications, and online social networking
    54. Non-downloadable computer software for database management, data processing, taking measurements and sizing for apparel, and creating personalized fit profiles
    55. Software-as-a-service (saas) services featuring software for integrating electronic data with real world environments for the purpose of allowing consumers to virtually try-on clothing, apparel, accessories, and other wearable goods
    56. Software-as-a-service (saas) services featuring software for integrating electronic data with real world environments for the purpose of allowing consumers to superimpose a to-scale rendering of consumer goods including furniture, accessories, décor, decorations, and housewares into a real world environment
    57. Non-downloadable augmented reality software for mobile phones, personal computers, portable media players, and handheld computers for integrating electronic data with real world environments for the purpose of creating an online catalog of 3D models of consumer products such as clothing, accessories, footwear, and jewelry
    58. Non-downloadable augmented reality software for virtual product try-on experiences
    59. Non-downloadable computer software for the marketing, advertising, and promotion of consumer retail goods
    60. Non-downloadable computer software using artificial intelligence for machine learning
    61. Non-downloadable machine learning software for product try-on experiences
    62. Non-downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network.
  • The mark was filed in class 45 with following description of goods:
    1. On-line social networking services
    2. Licensing of intellectual property
    3. Licensing of intellectual property, namely, user created avatars, graphical icons, symbols, fanciful designs, comics, phrases, and graphical depictions of people, places and things.