EUTM file information

019062170

THICK AS THIEVES


July 30, 2024

Trademark Summary

The trademark application THICK AS THIEVES was filed by OtherSide Entertainment, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on September 10, 2024, and still open for oppositions.

The application was filed in English (French was selected as the second language).

Change of name and address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software for computer games, video games and electronic games
    2. Downloadable software for computer games, video games and electronic games for use on mobile phones, handheld computers, tablet computers, desktop computers and portable or wireless devices
    3. Computer software application in the fields of computer, video and electronic games
    4. Electronic publications in the fields of computer games, video games and electronic games.
  • The mark was filed in class 16 with following description of goods:
    1. Books in the fields of computer, video and electronic games
    2. Strategy guidebooks for computer, video and electronic games
    3. Posters
    4. Calendars
    5. Stationery
    6. Trading cards.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. T-shirts
    5. Shirts
    6. Sweatshirts
    7. Shorts
    8. Pants
    9. Trousers
    10. Socks
    11. Hats.
  • The mark was filed in class 28 with following description of goods:
    1. Toys
    2. Action figures and board games
    3. Hand-held game consoles
    4. Controllers for computer and video games
    5. Card games.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing online computer, video and electronic games
    3. Game services provided online from a computer network
    4. Providing information relating to computer, video and/or electronic game strategies via a computer database or a global communication network
    5. Providing entertainment information in the fields of computer games, video games and electronic games.